Difference between revisions of "New Player MvP and Leveling Guide"

(Created page with "Hello everyone Mirecsk here I want to give you my very simple guide for starting with MvPs MvPs are simply said bosses and at IdunRO they have been buffed so they have a pow...")
 
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Gear
 
Gear
 
Head- ideally black valkyrie helmet (budget option Magnis cap )
 
Head- ideally black valkyrie helmet (budget option Magnis cap )
 +
 
Middle head- colloured flame (depending on what element you need to resist- ideally white for neutral) can be done without
 
Middle head- colloured flame (depending on what element you need to resist- ideally white for neutral) can be done without
 +
 
Lower head- black butterfly wings, can be done without
 
Lower head- black butterfly wings, can be done without
 +
 
Armour- Odins blessing  
 
Armour- Odins blessing  
 +
 
Shield- Valkyrie shield - if you do not have this you can use stone buckler but it shouldnt be too hard/strong shield (explained later)
 
Shield- Valkyrie shield - if you do not have this you can use stone buckler but it shouldnt be too hard/strong shield (explained later)
 +
 
Weapon- Encyclopedia for crit / Book of the apocalypse for low def monsters
 
Weapon- Encyclopedia for crit / Book of the apocalypse for low def monsters
 +
 
Garment- Valis manteau  
 
Garment- Valis manteau  
 +
 
Footgear- Vidar shoes  
 
Footgear- Vidar shoes  
 +
 
accessory- Ring ( the one with +2 str)
 
accessory- Ring ( the one with +2 str)
  
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Cards
 
Cards
 
Head- Vanberk / Orc Hero  
 
Head- Vanberk / Orc Hero  
 +
 
Armour- Porcellio for dmg / Evil druid, Swordfish, Pasana, Angeling, Bathory... for damage reduction
 
Armour- Porcellio for dmg / Evil druid, Swordfish, Pasana, Angeling, Bathory... for damage reduction
 +
 
Shield- Medusa- for phreeoni, Thara frog, Penomena, Khalitzburg, Bigfoot, Orc Warrior, Teddy Bear for corresponding MvP and adds race
 
Shield- Medusa- for phreeoni, Thara frog, Penomena, Khalitzburg, Bigfoot, Orc Warrior, Teddy Bear for corresponding MvP and adds race
 +
 
Weapon- 2x Abysmal knight, 2x Hunter fly card
 
Weapon- 2x Abysmal knight, 2x Hunter fly card
 +
 
Garment- Raydric, occasionaly Jakk/Marse/Hode/dustiness
 
Garment- Raydric, occasionaly Jakk/Marse/Hode/dustiness
 +
 
Footgear- Matyr/Green ferus/Firelock Soldier
 
Footgear- Matyr/Green ferus/Firelock Soldier
 +
 
Accessory- 2x Mantis, Horong for Phreeoni
 
Accessory- 2x Mantis, Horong for Phreeoni
  
  
 
Stats(yours might be different according to your gear)
 
Stats(yours might be different according to your gear)
 +
 
STR 199
 
STR 199
 +
 
AGI 116
 
AGI 116
 +
 
VIT 50
 
VIT 50
 +
 
INT 30
 
INT 30
 +
 
DEX 162
 
DEX 162
 +
 
LUK 162
 
LUK 162
 +
  
 
Strategy
 
Strategy

Revision as of 16:59, 1 June 2022

Hello everyone Mirecsk here

I want to give you my very simple guide for starting with MvPs

MvPs are simply said bosses and at IdunRO they have been buffed so they have a power level more balanced towards the players. My guide will talk about special abilities, tactics and gear. Note- this is not any in-depth guide for stronger MvPs!

MvPs i was able to kill with this setup: Eddga - without using potions Garm - 2-3 berries Dracula- 1-2 berries Maya - 1-2 berries Atroce - 1 berry Orc Hero- 10 berries +- Lord of death - 10 berries +- Phreeoni- 1-2 berries

Class -many of you are probably thinking SinX but we are not gonna focus on Sinx in this guide but the class we will use is Star Gladiator. Star Gladiator is a class that uses books as their weapon and focuses on auto attacks. Crit strike paired up with their skill "warmth of the sun/moon/stars" packs quite a punch. Star Gladiators have a special "mechanic" which is called miracle. Miracle at IdunRo has 1% chance to trigger any time we deal damage. When active we get lots and lots of bonuses - i will specify in the skills section.

Skills we use -we do not use many skills to fight with MvPs we mostly use passive effects

- Active abilities

Mild Wind - changes our weapon element depending on skill lvl Fly kick- use this to get closer to the mvp Leap- use this to get away from max pain - in the later section Warmth- this is a spell that makes you automatically deal damage to enemies within certain radius at 199 aspd. The only requirement is that the map you are on is marked by sun/moon/stars accordingly to which Warmth you are using. Drains your mana while hitting mobs Comfort- minor bonuses to dmg reduction, flee and aspd. use them once you proc miracle

-Passive abilities Miracle- most important mechanic! once you proc miracle your character starts glowing as if under soul link effect and it is also visible in the buff section. When miracle procs it lasts for 1 minute and makes every monster on the map being marked as solar, lunar and stellar marked which allows us to use some other benefits. As well as that it makes the map we are currently in stellar, lunar and solar marked which lets us use Warmth and Comfort abilities

Wrath- this passive allows us to deal more damage based on luk dex and base level to marked enemies as Solar / Stellar / Lunar marked- this is where most of our damage comes from!!!!! an example- without miracle i deal 1700damage / attack to dummy, after miracle i deal 7000damage thanks to Wrath

-Passive mechanics we rely on SP and HP leech from various sources such as hunter fly cards and incubus pet/succubus pet (for those who have dracula card go ahead)


Gear Head- ideally black valkyrie helmet (budget option Magnis cap )

Middle head- colloured flame (depending on what element you need to resist- ideally white for neutral) can be done without

Lower head- black butterfly wings, can be done without

Armour- Odins blessing

Shield- Valkyrie shield - if you do not have this you can use stone buckler but it shouldnt be too hard/strong shield (explained later)

Weapon- Encyclopedia for crit / Book of the apocalypse for low def monsters

Garment- Valis manteau

Footgear- Vidar shoes

accessory- Ring ( the one with +2 str)

Incubus / succubus pet

Cards Head- Vanberk / Orc Hero

Armour- Porcellio for dmg / Evil druid, Swordfish, Pasana, Angeling, Bathory... for damage reduction

Shield- Medusa- for phreeoni, Thara frog, Penomena, Khalitzburg, Bigfoot, Orc Warrior, Teddy Bear for corresponding MvP and adds race

Weapon- 2x Abysmal knight, 2x Hunter fly card

Garment- Raydric, occasionaly Jakk/Marse/Hode/dustiness

Footgear- Matyr/Green ferus/Firelock Soldier

Accessory- 2x Mantis, Horong for Phreeoni


Stats(yours might be different according to your gear)

STR 199

AGI 116

VIT 50

INT 30

DEX 162

LUK 162


Strategy -Very simple, you find an mvp, then you proc miracle on random mobs around you, you use mild wind to deal more dmg to the MvP, you use Warmth and Comfort and you left click the mvp. Some mvps knock you back, reposition yourself using Leap / Fly kick so that your Warmth is hitting them. Under 30% hp many MVPs use skill called Max Pain. It makes it so that you reflect all the dmg you deal to yourself. The MVP is glowing yellow under this effect and they use it 2x- first they use it when they hit you and then they use it while chasing you. After using it they have 50 seconds cooldown which is the time to kill them. During the time Max Pain is active i just leap around and after the MVP is back to normal i Fly kick in to finish the MVP. If you ever have your HP/sp low you can use a berry to heal yourself up. Using hunter fly cards and incubus pet we heal a lot but sometimes its not enough. Each MVP from the mentioned has 1 strong ability with a long cooldown try to use berries after this ability.




This build does not focus on damage but on survivability using Hunter fly and incubus/succubus pets. Feel free to change anything from the build but this has been working for me. Note- dont use more than 2 Hunter fly cards if you use more it invalidates all of them- I was using 4 and it was OP, I took 0 dmg fighting MVPS mentioned above.

If you have any questions feel free to message me on discord or in game :) Happy hunting !